The game
A cozy physics puzzle for your phone. Study the room, arrange the critters, pull back, and make one perfect launch. No timers, no pressure, just a very satisfying boing.
Where mended things wake up.
A cozy game and a storybook series · coming soon
The story
…and the wind scattered Rook's friends across the neighbourhood. Now the Hearthlight, the little brass lantern that glows when everyone is home, has gone dim.
So Rook, a small mender with very big eyebrows, picks up a lantern and sets off. One house at a time, Rook reads the room, arranges a clever chain of critters, and makes one glorious slingshot launch to bring each friend home.
“Every Ruckling was once something loved and mended.”
The household
The mender. Teal, fuzzy and never without a needle and thread. Rook fixes everything, and goes after anyone who gets lost.
Curious, wanders off, and trails a loose red thread that snags on everything. Handy, if you're the one doing the finding.
Tiny, bossy and completely fearless. Wears a brass thimble as a helmet. In charge of absolutely nothing.
The biggest, sleepiest and cuddliest. Falls asleep anywhere, and usually has to be carried home.
The neighbourhood
The houses belong to the Big Folk, who are never seen. To a Ruckling, a book is a cliff, a spool is a pillar and a teacup is a pond.
Coming soon
A cozy physics puzzle for your phone. Study the room, arrange the critters, pull back, and make one perfect launch. No timers, no pressure, just a very satisfying boing.
Five-minute storybook episodes told by a warm, wry narrator, starting with the pilot, The Windy Night. Each episode also gets a long, gentle lofi companion to read, study or unwind to.
Follow on YouTubeReady… steady… Ruck!